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The Hunchback of Notre Dame

Paint Charge

Director: Paul J. Hustoles

Scenic Design: April Reed

Costume Design: David McCarl

Lighting Design: Alex Rollins

Sound Design: George Grubb

Technical Director: George Grubb

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The first thing we had to work on was recoloring the wood beams we were using from a past show. We mixed together a warm wash to try and hide paint lines and create a warmer space with the wood to combat to coolness from the stone. 

Largest project was the marble floor. After basing the floor, we started by making a guide out of chalk then we began lining the floor in squares. We had a small team of skilled painters who spent a day just creating the squares. 

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After painting all the squares we could move onto creating the marble effect. To do this, we tied fabric strip together to create a knot with 3-4 tails. We then completely saturated them in a watery paint then threw them onto the stage. The randomness in the landings and splatter created a wonderful marbling effect. We performed these tosses with three different shades of a grayish-brown. 

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The other large project was the stone work. This was done using a sponge and layering a light and dark gray over the base color of the set. After it was all sponged on, we added a little green to our dark color and watered it down. With that, we added a weathered look to the set by letting the water drops tell you where the seams and cracks are in the walls and balustrades

© 2023 by Odam Lviran. Proudly created with Wix.com.

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